In response to questions, we’d like to let everyone know that our current plan is to release Overload in Fall 2017. We’re working hard on the game and it’s looking great, but as sometimes happens, it’s taking longer than expected.
We’ve added a ton of cool stuff recently, such as a much-improved automap, significant enhancements to Challenge Mode, new levels, more sounds and music, and new robots. We’re sure you’ll love all of the new features.
We’re also working on an update of the Playable Teaser which we’ll be releasing in a few weeks. We hope to announce at the same time more detailed plans for the rest of the project.
We’d like to thank you for your patience and support. We’re super-excited about Overload, and the great feedback we’ve been getting. Please keep your comments coming and we’ll do our very best to deliver a game everyone will love.