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Get Overload Version 0.7 with new Campaign Level NOW!

Posted October 6, 2017 by Cathy Schneider

Overload Version 0.7 Build 83 is now available on Steam Early Access! This is a big drop including a new campaign level, the player ship model, and a ton of smaller changes.  As always, we want to hear your comments and feedback.  Join the discussion on the forums or email us at [email protected] New Content… read more

Overload is in the Steam Summer Sale

Posted June 22, 2017 by Cathy Schneider

Overload is on Sale! We are excited to announce that Overload is part of the Steam Summer Sale!  For a limited time, you can purchase Overload in Steam Early Access for 25% off.  This includes Drop 5 with a ton of new content including levels and the first look at the player ship!  Now is… read more

Overload Version 0.5 now available on Steam Early Access!

Posted June 22, 2017 by Cathy Schneider

We’re proud to announce the release of Overload’s version 0.5 on Steam. This is a major drop with some big new features and content in it. New Content * Challenge Mode level: Roundabout * Single-player level: Titan 6 * Robot: Scourge New Features * Initial player death sequence * Initial level exit sequence * Axis… read more

Overload Version 0.4 Build 44 now live on Steam EA

Posted May 19, 2017 by Cathy Schneider

We’re continuing work on Overload, with more of an eye towards finishing the full game. There are fewer tweaks/fixes in this build, but more major (in-progress) features, as well as a Singleplayer and Challenge Mode level. The latest build of Overload is available on the main branch of Steam. Build 44 is what you should… read more

New Content on Overload Early Access Version 0.2

Posted March 31, 2017 by Cathy Schneider

We are excited to release some major new Early Access content with a full campaign level, lots of gameplay improvements, and our best challenge mode level yet. This update also includes additional tweaks and bug fixes listed below. If you don’t see the update, restart Steam and it should be visible. 1st Single-player Level Full-size… read more

Playable Teaser 2.0 Available

Posted March 3, 2017 by Matt Toschlog

We are pleased to announce that after almost a year, we have updated our Playable Teaser. Check it out to see the latest in graphics, sound, and gameplay. Runs on Windows, Mac, and Linux. Supports Oculus Rift VR. Available on Steam or DRM-free If you have time, after playing it a bit, we’d like to know… read more

Audio Ambiance

Posted February 13, 2017 by Cathy Schneider

From Dan Wentz, Audio Designer: The Descent series has always been a very immersive experience for me.  Back when there were very limited resources to work with, we still found enough bandwidth to include simple but important ambient audio cues for entities such as exhaust fans, shield barriers, and interacting with lava.  These were each… read more

Cryochambers in Development

Posted February 7, 2017 by Cathy Schneider

From Victor Duarte, Artist: The Cryochamber in Overload is similar to the Hostage room from Descent. It is meant to be cold and sterile.  The room was initially created by Luke. Chris then painted over the rough geometry to give us a better sense of what the finished room should look like.  Chris will usually… read more

Gameranx Top 20

Posted February 7, 2017 by Cathy Schneider

“Incredibly fast paced and fun.” Gameranx Top 20 New FPS Games of 2017