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  • #7012
    Kickstarter Backer
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    Hi, I believe Rift and hopefully also Vive support a 3D Audio API, such as Realspace3d for Oculus. I’m asking (more like strongly suggesting) there be support included for true 3D audio in Overload (not just standard 5.1 or whatever surround).

    The OSSIC X 3D headphone devs specifically mention a Unity plug-in that they would like developers to include in their builds to support their device, that it was a relatively straightforward addition, and Realspace3d also offers a Unity plug-in. Can this be looked into?

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