- February 18, 2016 at 2:21 pm #1383
I have already been thinking about a way to make syncing much faster (see above). It will basically run in its own thread and will communicate with the game state update via semaphores. That should solve the out-of-sync problems.February 20, 2016 at 2:26 pm #1512QuadrupleswordKickstarter BackerTopics: 10
The main issue I encountered when I tried using D2X-XL to play Descent is that it appeared to have some kind of memory leak issue. If I saved and reloaded too many times in a session, the game would eventually crash out with a fatal error. It happened to me part way through a Descent 2 playthrough and even corrupted my save file. Thankfully it was early in the game so I didn’t lose too much progress.
Some of the issues I experienced might only be on Windows 10 machines, but I’m probably going to reinstall it and give it another go. I might have had somethings set up incorrectly or I installed something incorrectly, etc.February 25, 2016 at 1:07 am #1717ThrakaKickstarter BackerTopics: 2
One of the first things I thought of when I learned about Overload was: “I hope they’re aware of the cool level enhancement stuff D2X-XL has.”
So, glad to see you here karx11erx 🙂February 25, 2016 at 7:16 am #1720
Quad, I am just preparing some code to check for memory leaks in D2X-XL. Takes more time than I had expected though.March 8, 2016 at 1:48 pm #2527PumoParticipantTopics: 4
D2X-XL is my port of choice, mainly due to the extensive modding support it has including support for hi-res assets and effects, as well as much more advanced level scripting capabilites.
That’s why I’ve always seen D2X-XL as superior to Descent 3, as it retains the D1/D2 mechanics that I love while adding some excellent features that no even D3 had.
Sure, sometimes that features comes with a price, as adapting them to such an old engine may cause unstabilites at some cases, but it totally worths it!
Also, as I’m a single-player guy and mainly a modder, I don’t mess much with online play, so I don’t know about its stability on MP. But as for late versions, I’ve seen that stability for single-player is pretty good! (at least on my side)
A shame I’ve not got much time to continue with my Pumo Mines project for D2X-XL on the latest months (due both to my job and medical reasons), but I will try to continue with it as soon as I can!
http://pumosoft.3d-get.de – Pumo Software official Website
– Pumo Mines progress: 60%March 12, 2016 at 4:32 am #3046PigmyRhinoParticipantTopics: 2
Personally, I love D2X-XL. It’s simply beautiful. I definitely agree it’s more Single Player oriented, and that’s absolutely fine. I love Single Player. and I love all the features it includes. More people need to check it out
Lt. Commander – Blue Lightning Squadron (Descent Rangers)March 12, 2016 at 4:38 am #3048
I have been able to locate and fix some networking issues, but I had no success regarding the “memory leak”: The problem here does not seem to lie in D2X-XL itself.March 12, 2016 at 7:46 am #3063Obi-Wan KenobiParticipantTopics: 4
Anthology will always be my number one fav xD It would be awesome to see an Anthology II Happen but then with a famous Descent Underground & Overload map added to the idea?
Cool to see you here Karx11erx, been a while I seen you around, I hope all is going well 🙂
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