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  • #16675
    bemosabemosa
    Kickstarter Backer
    Topics: 39
    Replies: 240

    Is there one of these for Overload.

    https://docs.google.com/spreadsheets/d/1e4E-sqJyqSUml7d84SCI3ICff1XCUQ1G2jaBoeGj1yM/edit#gid=101719882

    Yoshimitsu created something like this (and maniak1349 has one also). More info here:

    Open Office Spreadsheets for pasting the stats that we get with Ctrl-C & Ctrl-A

    You would need to check it works with the latest builds. AFAIK yoshi is still using it to collect data.

    #16679
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    My spreadsheets seem to work fine with the latest build but they serve a different purpose. It sounds like Mickey is asking for a specifications sheet for bots and weapons.

    My files are for tracking your personal combat performance.

    #17120
    mickey1mickey1
    Participant
    Topics: 0
    Replies: 16

    Flak had been a push and hold for continuous fire. It is not anymore? I could have wore it out? Inconsistent results increased over the last 2 days. Flak Sound was shallow and distorted.

    #17122
    SiriusSirius
    Kickstarter Backer
    Topics: 9
    Replies: 406

    Should still be continuous… I don’t think that’s changed.

    #17128
    TwoCablesTwoCables
    Kickstarter Backer
    Topics: 118
    Replies: 1474

    It hasn’t changed at all. It’s still press and hold down Primary Fire to use it. Are you firing the Crusher expecting it to be the Flak?

    lol I cannot believe I said Secondary Fire. Wow.

    Prepare for Overload…

    #17136
    mickey1mickey1
    Participant
    Topics: 0
    Replies: 16

    Flak is Secondary Fire? Weapond’s upgrades may be confusing me.
    Flak+ is now the result of selecting Flak in load-out

    #17139
    TwoCablesTwoCables
    Kickstarter Backer
    Topics: 118
    Replies: 1474

    Aw man, I meant Primary. I’m sorry. I hate when my brain does that. lol

    Prepare for Overload…

    #17162
    mickey1mickey1
    Participant
    Topics: 0
    Replies: 16

    Did some looking around and now think it is a heat issue. I just started doing infinite runs. Changed some fans. Works OK for 5:06. I’ll add two more exhaust fans. 2 AF 120 and 2 SP 120.
    No, it was the MX518. Now the G600 ($42). Nice get terminal.
    The fans look nice. The two SP adds a little more noise.

    #17169
    foghorn2foghorn2
    Participant
    Topics: 6
    Replies: 115

    Right – I saw your comment about the resolution on drop 8.5, but forgot to follow-up.

    For clarity, what do you mean that it won’t go up? There aren’t options above 720, or nothing changes when you select them?

    Finally found out what the issue with the 720p lock was. Its what I mentioned last year of Steam being a POS platform. Of course 2cables and all the others defended and praised Stream like it was the second coming.

    STEAM IS INTERFERING WITH THE LAUNCHING AND RESOLUTION OPTIONS OF THIS GAME!

    I downloaded the non drm teaser of the game and was able to successfully select 1440 and 2160p !
    Of course I just launched the executable, no steam involved.

    The same teaser when launched from steam (3.0 v27) and Im stuck @ 720p.

    So I launched drop 9 directly from the executable and success again.

    So then I went back to steam and disabled the overlays and fps counter- still matter what I do- steam will interfere and will be stuck at 720p.

    The game will load faster directly from the executable also.

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