- August 20, 2016 at 9:41 am #8925
Set to release as Early Access on the 14th of September is some new speesh game that looks like a hybrid of early space sims and Freelancer, except with full 6dof controls and a fully-loaded 3D cockpit, FTL’s progression (warping to sequential but random systems), crafting, subsystem management, and some wicked aesthetics.
I got to catch some chap named VoidFox playing this on Twitch, and it looks absolutely sick. I’m as hype for this as I was for SL0 and Overload when I first got to them.
punished blart on steamAugust 20, 2016 at 1:57 pm #8928
A Future PilotKickstarter BackerTopics: 10
Dude, I’m REALLY looking forward to this!! It looks like everything I want in a space “sim” 🙂August 20, 2016 at 2:56 pm #8931
hypersonicKickstarter BackerTopics: 18
So is the strafe accel/speed significant in relation to the longitudinal accel/speed? There were some scenes where this appeared to be the case, but they were few and brief and I couldn’t be sure that it wasn’t a turn.August 20, 2016 at 4:33 pm #8932
YoshimitsuKickstarter BackerTopics: 57
I definitely saw horizontal strafing but apparently they have very little interest in supporting joysticks so that leaves me out 🙁August 20, 2016 at 5:06 pm #8934
hypersonicKickstarter BackerTopics: 18
“For us, fun and playability come first and have to fit the type of game. EVERSPACE™ will not be a space simulation. Arcady controls will test your skills and reflexes without the burden of crazy speeds up to 40,000 km/h, inertia, thrust and anti-thrust.
The controls will be intuitive and optimized for mouse and keyboard in the first place. We put a lot of effort into this and we firmly believe EVERSPACE™ has one of the best control schemes since Freelancer. Gamepads and joysticks will be supported once the respective stretch goals are met, as it takes a lot of work. No matter what hardware you will be using, EVERSPACE™ will be easy to pick-up-and-play.”
I can’t imagine playing with a 2DMouse. I’ll wait till joystick/gamepad/3DMouse support. By keyboard support I suppose they mean keyboards with 1bit keys, not the analog keyboards. And by mouse I assume they mean the 2DMouse that has only 2 axis and runs out of mousepad area.August 20, 2016 at 5:28 pm #8935
CDN_MerlinKickstarter BackerTopics: 15
How can you play a space sim with a mouse? This game looks very good but without joystick support, I’m not touching it.August 21, 2016 at 1:04 am #8939
Freelancer and Star Conflict are played properly with a mouse and keyboard. Star Conflict has little joystick support and using it sans the mouse for aiming will probably be nothing but a handicap. Both games have fully interactive in-flight UIs, and while Everspace won’t have it in-flight, there is an equipment menu with it. Fortunately, it pauses the game unlike SL0’s.
I cannot play with joysticks for lack of experience and bad experiences with ones I’ve used. It’s okay on strafe-less sims but for 6dof I use exclusively KBM. The only thing I cannot fly with a mouse is the GTB Ursa and similar bombers -_-.
I’m currently rocking a Logitech M-C48, so I know it’s more than possible.
punished blart on steamAugust 21, 2016 at 12:46 pm #8941
Whoa. Pre-ordered without hesitation. It’s $29.08 USD, and seems to be worth twice that.
Whenever I play Freelancer, this is what I really want. I love that it is controlled pretty much the same way as Freelancer too.
Guys, if you’re doubtful about how this will be with a mouse and keyboard, trust me, it’s fantastic. Play some Freelancer to get a general idea of what it might feel like and then you’ll know. I can’t wait to try this game. Omg.
Prepare for Overload…August 21, 2016 at 3:37 pm #8942
They also made galaxy on fire, although it looks like they’ve renamed themselves from fishlabs. You should pick up galaxy on fire to get a taste of what to expect. While the graphics look amazing their past games haven’t been very deep.August 21, 2016 at 3:38 pm #8944
Sorry double posted.August 21, 2016 at 8:18 pm #8946
They also made galaxy on fire, although it looks like they’ve renamed themselves from fishlabs. You should pick up galaxy on fire to get a taste of what to expect. While the graphics look amazing their past games haven’t been very deep.
Wow, thank you. I just purchased it! I don’t know when I’ll be able to play it, but I imagine within the next couple of days or possibly even tonight. After I’ve played it for a while, I’ll post again with my thoughts.
Prepare for Overload…August 22, 2016 at 7:39 pm #8972
Well, I think I wasted my $7.99 on Galaxy on Fire 2 Full HD. I’m getting a very annoying flicker on the menus and on text and I’m not willing to play the whole game with that.
Prepare for Overload…September 14, 2016 at 10:20 pm #9262
Yep, EVERSPACE is quite good. I’m surprised I’m not seeing a bunch of posts about it.
Prepare for Overload…September 17, 2016 at 2:55 pm #9296
yencilKickstarter BackerTopics: 7
Still unreleased, right?September 17, 2016 at 7:24 pm #9298
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