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  • #18349
    KryyssKryyss
    Participant
    Topics: 10
    Replies: 29

    It goes without saying that the Overload Level Editor really needs a section of the forum for itself. Mapping is such a vast and detailed topic that if someone wants help they shouldn’t have to scour through posts about the single player campaign or peoples suggestions for DLC to find out how entity/box windtunnel works.

    If there is ever any plans to support texture packs or mods then perhaps a general section for community content is more viable?

    #18371
    KryyssKryyss
    Participant
    Topics: 10
    Replies: 29

    Thanks Admins!

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