Home › Forums › The Archive › Overload Early Release Version › Bug Reports and Questions › Super Titan high refire rate bug?
- This topic has 5 replies, 4 voices, and was last updated 03 May 2018 @ 10:27am by
Taraonar.
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- March 6, 2018 at 8:34 am #16217
Sunday night in the chat at around 6:30pm Central Time, CHILLYBUS asked this:
“anyone else think the STitan fire rate is way too high sometimes? seems like it’s volleys of 3-4 missiles on some then others it’s 10+ in rapid succession”
Well, I finally had it happen to me. I went from what I think was about 200 Armor to about 30 in a period of time that felt like 1 second because a Super Titan unloaded tons of Hunters at me. I would’ve died, but I reacted just in the nick of time and Boosted away and turned around and unloaded on him in return.
Then it kept happening over and over. I finally gave up and quit.
Prepare for Overload…
March 6, 2018 at 9:35 am #16218Thanks for the bug report. Mike fixed that specific bug yesterday (same runaway bug as Shredder, essentially), but we’ll make sure Supers never go into that mode as well.
Luke
March 6, 2018 at 9:37 am #16219Oh ok cool. Thank you!
Should we be looking for a new download with this fix in the near future?
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March 6, 2018 at 11:34 pm #16225I see your 200 to 30 and raise you 200 to 10 :P. https://steamuserimages-a.akamaihd.net/ugc/925925627672873853/245DB1356A5D1745E37575306435064A1564C620/
Two SuperT’s and *I think* an angry Reaver splosion.
March 7, 2018 at 12:39 am #16227I see your 200 to 30 and raise you 200 to 10 :P. https://steamuserimages-a.akamaihd.net/ugc/925925627672873853/245DB1356A5D1745E37575306435064A1564C620/
Two SuperT’s and *I think* an angry Reaver splosion.
Oh yeah, it’s on! First one to get all the way to 0 from this bug without dying wins!
Hahahaha [insert obnoxious raspberry sound here] 😛
Edit: Just kidding of course. My brain’s out to lunch. I hereby accept no responsibility for what my fingers do on the keyboard. They have minds of their own right now.
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May 3, 2018 at 10:27 am #17027I’m on 0.9 build 120 and encountered this on Blizzard on Ace difficulty. I tested on two other maps, but they don’t have the problem there. The Triton variant on Blizzard fires a bunch of those orange blobs at once, and the Super Triton seems to imitate it. While playing on Backfire and Syrinx, where the standard Triton fires Falcons, I didn’t seem to have that problem.
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