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  • in reply to: How difficult is it to port a D1 map to Overload? #19144
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    The good news is that Sirius has created a tool in DLE (Descent Level Editor) that converts D1/2 levels to overload format so that you can open them in the Overload editor. It has some limitations but it’s a place to start.
    I believe DLE is available here: http://www.descent2.de/

    I don’t know much about it personally but the best place to learn more is the Overload Discord server. That is where the community is now active and there are a lot of talented mappers there.

    Best of luck!

    in reply to: VR – Vive Pro (Wireless), Xbox Controller, and Steam #19065
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    I can’t help directly since I don’t have VR but the majority of the Overload community talk on the Overload Discord channel. We have several VR users who might be able to help.

    in reply to: weapon selection priority low high 2 #18980
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Overload does not have a weapons priority list. It does have 2 other useful systems though. If you hold down “cycle primary” “cycle secondary” or “hologuide” you get a selection wheel. Additionally you can set up to 16 hotkeys for selecting weapons.

    in reply to: Leaderboard showing wrong name #18842
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Ah, I must have my terminology wrong. It is my Steam Player name, not my Steam ID, which displays. In my case that is the same as my pilot.

    in reply to: Leaderboard showing wrong name #18839
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    I don’t know anything about GoG but with the Steam version I believe that it shows your Steam profile name (which can be changed in Steam).

    in reply to: Where are the players? #18837
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Hi Dolphe. To answer your questions, yes the population is pretty low. That said whenever I play I tend to end up in full 6-8 player games. It tends to be a mix of the regulars and also new names, some of whom are sticking around. Even among the regulars there is a big spread of skills too.

    1000+ all the time? No.

    Games every day? Yes, usually late afternoon to late night in the USA (with players from all over the world).

    Only vets/hardcores? A mix of old and new players.

    Where are the players? In the Discord for Overload, using the #play-together channel to chat and arrange games.

    I hope you join us. It tends to be friendly and a lot of fun. (I lose a lot but I don’t mind 🙂 )

    in reply to: Lego Pyro GX #18811
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    It took quite a lot of refining in Digital Designer. My original was built just from pieces I had.

    LGX o

    The digital Legos are really fun, and Bricklink is great for getting pieces for building your designs! They even have their own (much better) version of the designer called StudIO!

    in reply to: Lego Pyro GX #18808
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Hey that’s pretty cool D2D! Reminds me strongly of those fan-creations pages in the old Lego Mania Magazine!

    in reply to: Operating Autonomously, an Overload Fan Comic #18724
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    I’m having a great time reading these! Also AngryPeas knows what he’s talking about. He wrote the awesome “Drillsey the Drone” comic for Descent: Underground.

    in reply to: Multiplayer Stats and Question on Ranking #18723
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    As far as I know the ranking works like so:

    Getting a kill gives you rank points.

    Getting killed takes away your rank points.

    You get more points for killing someone of a higher rank and fewer for killing a lower ranked player.

    You lose more points for dying to someone of a lower rank and fewer for dying to a higher ranked player.

    in reply to: Now I've had enough #17902
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Seems to me like it depends on the power of your graphics processing. If your graphics card can’t maintain a framerate equal to your monitor’s refresh rate then free-sync/G-sync will help you. In the opposite case where the graphics card can far exceed the refresh rate of the monitor then v-sync or some other form of FPS limiting is better.

    in reply to: Secret levels (and their difficulty) #17823
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Definitely more secondary use. Each of them has taken me a few tries so far but I’ve found that using Hunters, Missle Pods once they’re upgraded to home, and Creepers are very very helpful. With those you can more easily kill multiple enemies at once since they will track and take care of some bots while you kill others with primary weapons.

    in reply to: Limit "combined" CM scores to Revival maps #17822
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    To the best of my knowledge, custom maps won’t get leaderboards at all so this won’t be a problem. I’m hoping that eventually the team will come up with a system for vetting custom maps and adding the best to the official lineup. Without leaderboards, players will have to compare scores in custom maps via screenshots since your personal best scores DO show on the map selection screen.

    in reply to: Unable to run 64bit version #17729
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Unfortunately I probably can’t help you directly but I can at least tell you that I run the 64bit version of the game in Windows 7 and I’ve never had a problem with it.

    in reply to: Joystick axes not being accepted #17725
    YoshimitsuYoshimitsu
    Kickstarter Backer
    Topics: 57
    Replies: 421

    Hello again Eddie! Quick thing to try which probably won’t help but hey, you never know. Are you running any other joystick related software? You mentioned the Saitek calibration tool and I wondered if that might actually be interfering with the game’s understanding of the joystick.

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Viewing 15 posts - 1 through 15 (of 350 total)